![]() Unfortunately I cannot compare to version 1.0 because I played only few rounds from the beginning. How ever, the game seems to crash very often and in the late game, it is totally unplayable. DirectX component(s) were upgraded from MS download pages. I also upgraded all of my drivers with the help of Driver Detective. I upgraded from version 1.0 (no patches) to latest version 1.74 from the game itself. ![]() I also found out that the majority of people having this problem use higher end ATI cards.make sure you have the latest version of Catalyst Control Center and download the most current drivers for your card: Here is a link for Win 7 Users of the 5800-5970 cardsĪlso this will correct the "no previous version of Sid Meires Civ 4 is detected" error when installing the new patches that are out for the game.Īlso do yourself a favor and download the 1.61 version of the patch:īEFORE installing the most recent 1.74 patch:Īnyways guys, I hope this sheds some light on a rather obscure problem that noone seems to be able to fix.I decided to go and get addicted again to Civ IV after a long break. Once you have installed Civ 4 in safe mode.then unzip, copy, and paste the two dll files you downloaded and place them into the same directory as your Civ 4 Application.this will probably be your C rogram Files/2KGames/FireAxisGames/Civ4/ file folder. Next install Civ 4 in safe mode.this will prevent the application from automatically downloading premature software info.again avoiding a lock up and freeze. ![]() Instead, download and save the dlls listed below. Several sites want you to replace the files listed below in your C:/Windows/System32 directory.do not do this as you will mess up a clean install of DX which will cause more compatibility errors with newer games (Metro 2033 and Sims 3 in my case). Even after spending an hour with FireAxis games in Northern England.even they could not figure out how to correct this problem. This is what is causing Civ 4 to lock up and crash. dll files in the C:/Windows/System32 directory have been replaced by emulation files instead of the older, larger content specific files.even though the files look and are named the same.they are composed of a different code than what was given to many software developers. This is simply not the case as two crucial. Theoretically, DX11 is backwards compatible and allows for an upgrade from previous DX versions which should allow everything to run correctly. Last month I built a new rig with a shnazzy 5850 ATI card and made the mistake of installing direct x 11 BEFORE installing some of the previous versions of Direct X. This is what I installed to get Civ 4 to work on a 64 bit Windows 7 platform: With umpteen versions of Direct X floating around out there this is where the majority of the problems arise. Its important to know that a specific version of direct X 9c is the most stable for this also seems to be the only package that I could get to work.make sure you get this specific package because in later months several pertinent dll files were stripped and recoded for emulation. This is what I discovered after countless reinstalls.tech support.registry edits.and software updates. ![]() Hello everyone.I am taking the time to write this to possibly save someone else the huge headache in dealing with the "can't load shader library errors." In Civ 4 ![]()
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